Project created or the Rookie Awards 2026 competition.
Sacrum Profanum is a real-time 3D environment created in Unreal Engine 5. The project centres on an abandoned church nestled in a forest valley, surrounded by a serene view of the mountains. The project explores the duality of the sacred and the profane. The environment portrays a once-holy place of a religious cult, slowly being surrendered to time and decay, forgotten by the very people who once worshipped it. As someone who grew up a catholic, but is no longer religious, I still find spaces like this somewhat nostalgic. They are a reminder of time passing, a reflection on faith, hope, and its insignificance in contrast with the gentle force of growing nature.